JEI NEL 2023 – Super Smash bros Ultimate

JNEL 2023 – SSBU Tournament Rules

  1. Tournament Rules
    1. Set Length
      All tournament sets will be “best of three” games, until the Top 8 at which point tournament sets will be best of 5 games. Rules below do not change between
    2. Region Eligibility
      Entrants to the Super Smash Bros. Ultimate tournaments will be limited to residents of Jamaica.
    3. Character/Stage Pick Procedure
      Players will begin their set by first performing a double-blind character selection. After characters have been selected, players will begin striking stages.
      Round one of stage bans will take place with a P1-P2-P2-P1 format, however in subsequent rounds the player who won the previous game will ban 2 stages and the losing player will pick from those that remain.
      Modified DSR (Dave’s Stupid Rule) is turned on. (This means that players are not allowed to counterpick to the most recent stage that they won on).
    4. Stage Agreement Clause
      Players may select any LEGAL stage if they both agree on it. Players may not play on illegal stages or change the length of a set. If this is violated, both players will be subject to complete disqualification from the event.
    5. Stalling
      Stalling by intentionally making the game unplayable or delaying the play of a set is banned, and this will be judged at the discretion of tournament staff. Stalling will result in a forfeit of the game for the player that initiated the action.
    6. Self-Destruct Moves
      If a game ends with a self-destruct move, the results screen will determine the winner. If a sudden death occurs, a standard sudden death playoff game applies (see 1.7).
    7. Sudden Death
      If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1 stock tiebreaker will be played with a 3 minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.
    8. Alting/Smurfing
      Players will be immediately disqualified from the tournament if they are found using an alternate tag(s) and/or hiding your identity to manipulate the brackets/seeding. The only exception to this rule is if the player notifies a Tournament Organizer prior to the registration end date.
    9. Multitourneying
      Multitourneying (The act of playing in multiple brackets at once) and delaying a bracket falls under the rules outlined in 1.5 (Stalling).
    10. Disqualification Timers
      The first round of a phase (Pools, Top 64, Top 8) will have a 10 minute automatic disqualification timer. All subsequent rounds, including loser’s bracket, will have 5 minute automatic timers.
      Players are expected to report to their matches on time and automatic disqualifications will be enforced save for special circumstances (Up to TO discretion).
    11. Collusion
      Players suspected of colluding will be immediately disqualified from the tournament. This includes intentionally throwing a game, splitting a payout/prizes(s), or committing any other form of bracket manipulation. The TO reserves the right to deny payout of event winnings/prize(s) to any player suspected of colluding.
    12. Competitive Integrity
      In all competitions there should be a fair playing field for all players. Every encounter, whether a ladder match or other competition, must be played according to the rules until it is complete. Organizers reserve the right to withhold payout/prize(s) if any of these are violated.
    13. Misinterpretation/Misconfiguration
      Games or sets are NOT to be replayed due to a misinterpretation of the rules or misconfiguration of game settings, excluding player-specific settings. Game settings should be configured according to section 2.1 (Game Settings). It is the players’ responsibility to ask the TO for any clarification of the rule set in the event of a disagreement, and the outcome of a game or set will not be changed after the fact unless under extreme circumstances. Judgment is reserved for tournament staff discretion.
      In the event players begin a game with misconfigured player-specific controls (controller settings, etc), players may not back out of a game to correct their settings once ten seconds have passed. After this time limit has passed, players must use their misconfigured settings, subject to tournament staff discretion.
    14. Force Majeure Clause
      In the event of a game being interrupted by external, impartial conditions (e.g. power gets cut, safety concerns arise, LAN cable is disconnected, etc) the player at fault for the disconnection will forfeit the game and it will be considered a loss. If play cannot be quickly re-established, the set will also be forfeit. It is the player’s responsibility to ensure they are playing in a stable environment.
    15. Final Rulings
      If any unforeseen situations occur, the judgment of tournament staff is final. Rules may be altered between phases of a tournament in the best interests of the event. (Example: A game-breaking glitch is discovered on a stage mid-tournament that could be exploited. The stage may need to be removed from legal play for the remainder of the event.)

Game Rules

  1. Game Settings
    1. Stock and time are set to 3 stock and 7 minutes
    2. Final Smash Meter: Off
    3. Spirits: Off
    4. Damage Handicap: Off
    5. Stage Selection: Anyone
    6. Items: Off and None
    7. First to: 1 Win
    8. Stage Morph: Off
    9. Stage Hazards: Off
    10. Launch Rate: 1.0x
    11. Underdog Boost: Off
    12. Pausing: Off
    13. Score Display: Off
    14. % Show Damage: Yes
    15. Custom Balance: Off
    16. Mii Fighters: All moveset combinations are legal
  2. Stage List
    Normal Ruleset:
    Starter Stages
    1. Battlefield*
    2. Final Destination*
    3. Town & City
    4. Pokémon Stadium 2
    5. Smashville
      Counterpick Stages
    1. Kalos Pokémon League
    2. Yoshi’s Story
    3. Small Battlefield
    4. Hollow Bastion
      Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively. The Battlefield and Omega forms may only be selected from the legal stages above.

Additional Rules

  1. Counterpick Stage Banning
    After each game of the set, before counterpicking, the player who won the previous game may ban two stages from the full stage list. These bans do not persist throughout the set. The loser of the previous game then chooses from the remaining stages, barring any other stage that the player has won in the most recent game.
    If Final Destination or Battlefield is chosen as a counterpick, a variant may be chosen by the loser of the previous game, following the list of banned variants listed in Stage List
  2. Stage Clause
    A player may not pick the most recent stage they won a game on.
  3. Glitch Clause
    If anything occurs within any game that results in unforeseen consequences (e.g. characters become invisible, sudden teleportation occurs, characters become affixed to other bodies, etc), gameplay should continue uninterrupted unless the change renders the game unplayable for one or more players. In this situation, players should inform their pool captain or tournament staff for resolution.
  4. Mii Fighter Clause
    Any player who intends to use a Mii during a set must declare so before the set. Players are required to inform their opponent of their chosen Mii’s moveset, listed in the format “XXXX.” Any combination of moves may be used, but any movesets that any player may want to use during a set must be created before the set begins. If a move outside of the proposed moveset is used, it is the responsibility of the opponent to immediately end the game and save the replay, then inform a tournament organizer of the situation.
  5. Patch
    This Super Smash Bros. Ultimate tournament organized by Jamaica Esports Initiative will use whichever patch is currently live when the tournament takes place.
  6. Character Ban
    • The character STEVE is banned for all stages of the competition

Tournament Date & Times:

Qualifier – Bring The Heat: Onslaught

  • March 26 – 12PM, Gizmo’s Chill Spot, Mandeville

KNOCKOUT STAGE

Top 16 – JEI HQ:

  • June 4 – 12 PM

Top 4 Finals (LAN)

  • August 12 – Venue TBD

Registration & Payment

All players are required to be registered E-Athlete and pay their registration fee ($2000 JMD) before competing in the tournament. Once your application is accepted you will then be provided with an account to login and register for tournament. If you already have an account use the link below.

All players are required to pay $1000.00 JMD to compete in the Qualifying tournament hosted by Fusion Core Gaming Lounge (Bring The Heat). No other fees required after the Group Stages

Registration Ends March 24, 2023

Prize Payout (Team)

Group Stage – Prize Pool $50,000.00

  • 1st -$25,000.00 JMD
  • 2nd – $15,000.00 JMD
  • 3rd – $10,000.00

Grand Finals – Prize Pool $100,000.00 JMD

  • 1st Place: 50,000 JMD
  • 2nd Place: 25,000 JMD
  • 3rd Place: 15,000 JMD
  • 4th Place: 10,000 JMD

Prize pool will be paid out within a minimum of 60 days after the tournament.

Finally, each player must abide by the Esports – Player Code of Conduct!

Failure to comply will result in disciplinary actions being taken to resolve the issue. Actions may include but are not limited to verbal warnings, automatic forfeits and or suspensions. Incidents will be handled how the JEI staff deems appropriate based on the severity of the incident.

ONCE YOU HAVE READ AND AGREED TO THE RULES CLICK HERE TO FILL OUT THE REGISTRATION FORM.

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